
Pizza Review
Pizza serves up quick rules, tasty choices, and enough luck to keep every slice surprising. My friends and I laughed, argued over toppings, and finished each game hungry for one more round.
Browse our extensive archive, to find a great match for your next game night!

Pizza serves up quick rules, tasty choices, and enough luck to keep every slice surprising. My friends and I laughed, argued over toppings, and finished each game hungry for one more round.

Shazamm! turns a tiny bridge into a tense wizard duel. My friends and I loved the bluffing, though lucky spells sometimes made the winner feel more fortunate than clever.

Pirates! delivers tense sea battles, cheeky treasure theft, and plenty of table talk. Smart choices matter, but a lucky roll can still sink your best plan faster than a wet biscuit.

Shazam casts a bright, funny spell at the table. Its simple turns welcome new players, while clever choices keep veterans awake. Luck sometimes steals the show, but the lively theme and quick play make each rematch tempting.

Pirates brings lively sea battles, clever treasure runs, and plenty of table talk. Luck sometimes steers the ship, but smart planning keeps the game afloat. It’s a fun voyage, as long as nobody takes the last rum token.

Museum turns collecting ancient treasures into a clever race for prestige. Its drafting feels sharp, luck stays mostly fair, and every display choice matters. A few cards can wobble the balance, but the game still earns a proud place on my shelf.

Goodwill turns friendly deals into tense little victories. Luck adds spice without stealing the meal, while trading keeps everyone chatting. It has a few rough edges, but our group kept asking for one more game.

King blends clever card play with just enough luck to keep everyone sweating. It rewards sharp choices, punishes greedy moves, and made my friends blame the deck instead of their own terrible plans.

California turns home decoration into a clever race for style and points. Its tile choices feel tense, the planning stays fun, and nobody needs a real estate agent when the game ends.

China turns quiet planning into a tasty little brain wrestle. Its clear map, fair scoring, and sharp player tension kept my group plotting right until the last marker dropped.