Rogue Agent cover
Rogue Agent - Someone must be an android... - Credit: The Innocent
Rogue Agent - Whoops. Poor precinct-one. - Credit: The Innocent
Rogue Agent - Some of the criminals you can chase. - Credit: The Innocent
Rogue Agent - The rain-slick streets of Rain City. - Credit: The Innocent
  1. Rogue Agent cover
  2. Rogue Agent - Someone must be an android... - Credit: The Innocent
  3. Rogue Agent - Whoops. Poor precinct-one. - Credit: The Innocent
  4. Rogue Agent - Some of the criminals you can chase. - Credit: The Innocent
  5. Rogue Agent - The rain-slick streets of Rain City. - Credit: The Innocent

Rogue Agent Review

Rogue Agent throws you into a neon crime fest with shady deals and tense shootouts. We laughed, argued, and blamed the dice. Fun for the right crowd, but if you hate random luck, you’ll want to bail early.

  • Balance & Fairness
  • Player Interaction
  • Replay Value & Theme
  • Luck vs Strategy
3.1/5Overall Score

Rogue Agent bursts with tense action and fun, but beware some wild luck—perfect for drama-loving players, less so for strategists.

Specs
  • Number of Players: 2-4
  • Playing Time: 60-120 minutes
  • Recommended Player Age: 13+
  • Publisher: Stronghold Games
  • Game Type: Semi-cooperative, hidden roles, dice-driven strategy
  • Designer: Kris Van Beurden
  • Components: Modular city board, custom dice, agent miniatures, cards, tokens
Pros
  • Strong futuristic theme
  • Tense, exciting gameplay
  • High player interaction
  • Dramatic betrayals possible
Cons
  • Luck outweighs strategy
  • Unbalanced player actions
  • Replay value fades
Disclaimer: Clicking our links may result in us earning enough for a new pair of dice, but not enough to quit our day jobs as amateur board game hustlers.

If you ever wanted to feel like a futuristic cop chasing down criminals, while your friends sabotage your plans and random dice rolls make you question your life choices, you’re in the right place. This is my review of Rogue Agent, the game that had my friends plotting against each other before the snacks even hit the table. I gathered the crew, rolled up my sleeves, and braced myself for a wild ride of backstabbing, betrayal, and the occasional, out-of-nowhere lucky break. Was I blown away? Or did the luck factor send my dreams crashing like a rookie agent’s first mission? Let’s find out together.

How It Plays

Setting up

First, everyone picks a shady agent mini and grabs their spy gear. Shuffle the city tiles and lay out the map. Put tokens for criminals, crime, and loot everywhere (this is a city, after all). Hand out starting money and cards. Prep the dice and get ready to roll, literally and emotionally.

Gameplay

On your turn, move around the city, trying to stop crimes, nab criminals, and sometimes snatch loot that “just happened” to show up. Roll dice to fight crooks, hack terminals, and search locations. Try not to get blown up. You can make deals, break deals, and double-cross your friends. There’s a bit of everything: bluffing, backstabbing, and a dash of hope as you attempt to survive the chaos.

Winning the game

To win, you need the most points at the end. Points come from busting criminals, grabbing loot, and completing secret missions. If you’re the last agent standing or the most notorious, you’ll get bragging rights for days. Fair warning—sometimes luck decides if you win, or if you just spectacularly crash and burn!

Want to know more? Read our extensive strategy guide for Rogue Agent.

Why Game Balance and Fairness Matter in Board Games Like Rogue Agent

If you ever watched your friend flip a table after a bad dice roll, you already know why fairness matters in board games. Rogue Agent tries hard to keep things even, but like my attempts to bake bread, sometimes it falls flat. I played this game with three friends who are way too into strategy games. One, Sam, tried to use every rule to his advantage—like a lawyer on caffeine! The rest of us scrambled after him, hoping Rogue Agent’s balance would keep us from being crushed.

The heart of balance is making sure luck doesn’t decide the whole game. Rogue Agent is tricky here. There’s a bunch of dice rolls, so sometimes you feel like the secret agent version of Mr. Bean. The game does let you make choices though, which helps. Picking which mission to tackle or where to focus adds skill, but a couple bad dice will spoil even the coolest plans. At least we all had a shot, but luck ruined my run (again). You win some, you lose some, and in Rogue Agent, sometimes you just lose because the dice said so.

That said, nobody felt totally shut out, and Sam’s smug victory dance lasted about three seconds. So while Rogue Agent isn’t perfect in balance, it doesn’t leave anyone behind, and the unfair swings don’t ruin the fun. I’d give it a 3 out of 5 for balance—if you hate dice, maybe try something else.

Next up, let’s see if this game gets us working together or flipping the table during a heated argument about who gets the rocket boots.

Rogue Agent - Someone must be an android... - Credit: The Innocent

How Much Backstabbing is Too Much? Player Interaction & Cooperation in Rogue Agent

Let me tell you, if you want a board game where you can trust your friends, Rogue Agent is not it. Every game night with this one feels like walking into a surprise birthday party—except the surprise is just how quickly your so-called allies will sell you out for a few credits. But hey, that’s kind of the fun, right?

Rogue Agent is set in a city that would give Blade Runner a run for its money. You’re all agents, supposedly working for the greater good, but let’s be real: everyone at the table is only as loyal as their last bribe. The game offers opportunities for players to cooperate, especially when it comes to foiling the nefarious plans of cyber criminals. But, there’s always that moment when you realize helping someone else means they might get ahead of you. So, instead, you send a drone to “accidentally” scupper their plans. Oops, sorry friend!

In my group, we had a running joke about ‘rogue’ being the operative word. Alliances formed and shattered in the span of a single turn. One time, my friend Dave helped me trap a criminal, only to turn right around and tip off another player about my secret stash of resources. It’s that blend of competition and temptation to work together that gives Rogue Agent its spicy flavor. But beware: it’s never clear who’s working with you and who’s just working you.

And if you think player shenanigans are the only way things get wild, just wait—next up, I’ll spill the beans on how Lady Luck crashes this party with the subtlety of a malfunctioning robot!

Rogue Agent - Whoops. Poor precinct-one. - Credit: The Innocent

Luck Versus Strategy in Rogue Agent: Is the Dice Your Friend or Foe?

Now, let’s talk about the classic struggle: luck versus strategy. I’ve played Rogue Agent enough to know it’s like trying to order a salad at a burger place—you can do it, but you’ll wonder if it was worth it.

In Rogue Agent, you can scheme, plan, and set up the perfect move, but sometimes the dice just laugh in your face. Yes, dice. Those little cubes of chaos. Sometimes your high-tech agent will trip on a banana peel (not literally, but it feels like it) because the dice decided so. I’ve had rounds where I channelled my inner chess grandmaster, only for my plans to get blown up by a random roll. My friend Dan lost a chase despite having every advantage. I still hear him complain—louder than the game’s siren tiles.

But let’s not throw the game out the window just yet. Rogue Agent gives players lots of ways to reduce risk. You can get gadgets, extra cards, and even team up with others to boost your chances. Skillful play can sometimes outshine bad luck, but only if you plan ahead and think on your feet. Still, if you hate Lady Luck popping up at every turn, Rogue Agent might make you want to flip the table. (Just don’t. The bits scatter everywhere. Trust me.)

In the end, it’s a game where your brainpower helps, but you’d better bring a lucky rabbit’s foot. Speaking of repeats, next time I’ll tell you if Rogue Agent makes you want to play again and how well the game’s theme sneaks into every corner!

Rogue Agent - Some of the criminals you can chase. - Credit: The Innocent

Is Rogue Agent Worth Playing Again and Again?

Let me tell you – if you like gritty sci-fi cop movies where you chase down baddies in neon-lit alleys, Rogue Agent sure puts you in the thick of it. The theme is glued on tight. You feel the tension as the city falls apart, alarms blare, and you’re pretty sure someone at the table is lying to your face. The art helps too. The board looks like every 80s dystopian movie had a wild party and left the mess for you. That’s a win for me!

Now, let’s talk replay value. I’ve played Rogue Agent with my regular group – who are all very good at pretending not to be evil, which is honestly scary – and every game has been a little different. There are several agent characters to try, and you never know who will team up or decide to go full-lone-wolf. The events and missions change things up a bit. I wouldn’t say it’s the most variable game around, but the table drama keeps it spicy. That said, if your group loves epic plot twists, you’ll get a solid handful of playthroughs before you know every trick in the book.

So, do I recommend it? If your squad likes a little backstabbing in a cool setting, grab your badge and hit the streets. If you want endless new stories, it’s not quite a bottomless pit, but it’s way more fun than actual police paperwork!

Rogue Agent - The rain-slick streets of Rain City. - Credit: The Innocent

Conclusion

So, that’s a wrap on my Rogue Agent review! After chasing crooks, rolling too many risky dice, and arguing with friends over who gets to betray whom, I gotta say: this game is a wild ride. It’s got a gritty theme that actually holds up, and the moments of alliance and backstabbing never get old—at least, if you like that sort of thing (apologies to Steve, who still isn’t speaking to me after last game).

Rogue Agent looks cool on the table, and there’s loads of player interaction. Just watch out for the luck factor; it can swing things hard and fast, and that’s not my cup of tea. If you like strategic control, you’ll get annoyed when the dice say, “Nope!” but if you enjoy chaos, you’ll love it. The replay value is good, if not endless, as long as your group likes a bit of drama.

In the end, I’d recommend Rogue Agent for folks who enjoy negotiation, betrayal, and the occasional wild dice roll. Grab some snacks, gather your most forgiving pals, and enjoy the ride. Just don’t blame me if your gaming group turns into a soap opera. That’s all for this review—see you next game night!

3.1/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.