Aliens: Box Cover Front
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens - Large view of box backside - Credit: f-p-p-m
Aliens - Large Box Cover - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
Aliens -  - Credit: f-p-p-m
  1. Aliens: Box Cover Front
  2. Aliens -  - Credit: f-p-p-m
  3. Aliens -  - Credit: f-p-p-m
  4. Aliens - Large view of box backside - Credit: f-p-p-m
  5. Aliens - Large Box Cover - Credit: f-p-p-m
  6. Aliens -  - Credit: f-p-p-m
  7. Aliens -  - Credit: f-p-p-m
  8. Aliens -  - Credit: f-p-p-m
  9. Aliens -  - Credit: f-p-p-m
  10. Aliens -  - Credit: f-p-p-m
  11. Aliens -  - Credit: f-p-p-m

Aliens Review

Aliens turns your friends into suspicious weirdos—and maybe that's the point. It’s tension and bluffing wrapped in a cool box, but luck sometimes crashes the party. Still, I laughed, panicked, and had a blast betraying everyone.

  • Gameplay and Player Interaction
  • Luck vs Strategy Balance
  • Component Quality and Artwork
  • Replay Value and Game Length
4/5Overall Score

Aliens is a tense, funny board game full of bluffing. Great artwork, replay value, but beware: luck sometimes steals the show.

Specs
  • Number of Players: 4-8
  • Playing Time: 90-120 minutes
  • Recommended Player Age: 14+
  • Game Type: Semi-cooperative, Hidden Role
  • Publisher: Weyland Games
  • Components Included: Game board, miniatures, dice, cards, tokens, rulebook
  • Replay Value: High, thanks to hidden roles and random events
Pros
  • Creates tense, fun atmosphere
  • Lots of replay scenarios
  • Great artwork and components
  • Social bluffing is hilarious
Cons
  • Luck can ruin plans
  • Unbalanced roles frustrate
  • Long waiting between turns
Disclaimer: Clicking our links may result in us earning enough for a new pair of dice, but not enough to quit our day jobs as amateur board game hustlers.

So, there I was – again – hunched over my kitchen table with my friends, sweat running down my brow as fake paranoia set in. This is my review of Aliens, the board game that somehow made me accuse my best mate of being an alien spy twice in one night. If you’re curious whether this game brings more laughs than groans, or if it’ll end up gathering dust next to the half-finished 3000-piece jigsaw, I’ve got some stories (and strong opinions) ahead. Let’s see if your next game night needs an alien invasion.

How It Plays

Setting up

Unfold the board, hand out character cards, and give each player their secret role. Scatter creepy alien tokens everywhere and place the gear cards nearby. Don’t forget the rules sheet, unless you want to start a fight before round one.

Gameplay

Players take turns moving around the ship, searching for gear, and trying not to look suspicious. Some of you are humans trying to escape, and some are aliens bent on causing panic. Bluff, accuse, or just run away screaming (that part’s optional, but I find it very satisfying). Watch out for surprise attacks and trust nobody—not even your own grandma if she’s playing.

Winning the game

Humans win if they survive and escape the ship together. Aliens win by causing enough chaos so the humans can’t escape or, better yet, turning them into late-night snacks. In my group, the aliens usually win, but maybe we’re just bad at trusting each other. Or maybe Steve is always suspicious. Either way, keep your wits about you!

Want to know more? Read our extensive strategy guide for Aliens.

How ‘Aliens’ Gets Everyone Yelling at the Table: Gameplay Mechanics and Player Interaction

Alright folks, gather around. Let’s talk about what really happens when you set up ‘Aliens’ on game night. The first time I played, I had no idea I’d end up wildly accusing my best friend of being an extraterrestrial spy. But that’s what ‘Aliens’ does. The game pulls you in with clever mechanics that get everyone involved… and pretty suspicious.

Each player picks a character—these are all humans, except (surprise!) one or two sneaky aliens hiding in plain sight. Nobody knows who’s who at the start. This gets the paranoia going fast. Your job, as a human, is to complete missions and not get vaporized, while the aliens get to sabotage everything and try to blend in. Think of it as the board game version of that “I’m not touching you!” game your sibling used to play, but with way more shouting and dramatic finger-pointing.

What really makes ‘Aliens’ shine is the mechanics that keep everyone participating. There are secret voting rounds. People swap cards under the table. And, just when you think you’ve figured someone out, the rules throw a curveball—like time-limited decisions or team splits. At one point, my friend Mike locked eyes with me and whispered, “I know you’re an alien,” which was both hilarious and unsettling (for the record, I was totally human).

The game thrives on player interaction. Every round feels like a mix of a poker game and a high school drama class. There is bluffing, alliances, and just the right amount of chaos for the social butterflies (and the sneaky backstabbers) in your group.

But, before you decide if the mechanics work for you, let’s see how ‘Aliens’ tips the scale between luck and strategy—coming up next, is the game genius or just a dice-rolling gamble?

Aliens -  - Credit: f-p-p-m

Luck vs. Strategy: Are the Aliens in Charge?

When it comes to board games, I always ask myself: do I win because I’m a genius or because the dice love my smile? In ‘Aliens’, this question gets even more confusing. The game walks a wobbly line between pure strategy and wild, squiggly luck. One moment, my plan is working perfectly. The next, some alien surprises me and throws my brilliant moves into the space trash.

Let’s talk luck first. The game loves a good random event. Trapdoors open. Cards swap hands. Suddenly, I’m not sure if I’m running from the aliens or with them. Sometimes, I have to rely on my memory and my sneaky skills. Other times, the outcome depends on what card the aliens (the game itself!) dish out. Just when I think I’ve outsmarted everyone, the universe serves me a steaming plate of “better luck next time.”

But don’t worry strategy fans. There’s still plenty of room for clever play. I noticed that the more I paid attention to my fellow players, the better I did. Reading faces, watching habits, predicting panics – it all matters. If you can keep a straight face while hiding an alien under the table, you might just win. But if you trust your luck instead of your brain, the aliens will eat you for breakfast. In my group, it felt like strategy ruled – until someone got super lucky and turned the whole game upside-down. So, expect the unexpected!

Next up: Let me tell you about component quality and artwork – if the aliens haven’t run off with my review copy first!

Aliens -  - Credit: f-p-p-m

Aliens on the Table: A Close Look at Component Quality and Artwork

If you ever wanted to feel like you’re crawling through an air vent while an alien stalks you, ‘Aliens’ delivers on atmosphere thanks to its chunky components. My first unboxing felt a bit like opening a mystery box—just fewer screaming faces. The game board is thick and feels like it could survive a drop or two (don’t ask me how I know). Player tokens are bright and easy to grab, which is good for those of us who panic and fling tokens when things get tense. The cards are slick but not too slippery, striking a nice balance between ‘shuffling is easy’ and ‘I just scattered the deck across the room’.

Now, the artwork. You get a full parade of bug-eyed aliens, and I’m not just talking about my reflection at 2am. Each card and tile is dripping with theme—lots of shadows, cool sci-fi colors, and just enough detail to make me want to keep glancing down during play. If you’re a fan of retro horror movies, you’ll spot nods to classics, but it never goes overboard. Also worth mentioning: the font choices make everything easy to read, even if you’re prone to snack spills (guilty as charged).

Miniatures? Well, you won’t find movie-level detail here, but they look good in a lineup and it’s always fun to argue over which alien looks most like Uncle Bob after Thanksgiving dinner.

Next up, I’ll talk about replay value and game length—so get your calendars ready and cancel your plans, things might get…repetitive. Or not!

Aliens - Large view of box backside - Credit: f-p-p-m

How Many Times Can You Fend Off Aliens Before Your Friends Stop Inviting You?

I’ve played Aliens enough times to say my neighbors look at me funny whenever I shout, “They’re in the vents!” out the window. When it comes to replay value, this game has some solid legs. Each session feels a bit different, thanks to a range of unpredictable alien behaviors and the fact that my buddy Tim always decides he’s the group’s Paul Reiser (if you know, you know).

The scenarios change often, so you won’t see the same thing twice unless your crew is stuck in a rut and only picks the intro mission. If you’ve got the expansion packs (which I caved and bought after one too many close encounters), there’s an even bigger buffet of scenarios and aliens to face. That said, if you play with the same bunch often, you might notice some favorite strategies or jokes coming back again and again, but hey, that’s half the fun. Just don’t let your friends get too comfortable or someone will end up space-chomped.

As for game length, it runs about 90 to 120 minutes for most groups, which is perfect. That’s just enough time to set the mood, make some questionable decisions, and maybe see your team devolve into suspicious glares and accusations. I never feel like the game drags or ends too quickly; it’s like the perfect movie night cut into board game form.

Would I recommend Aliens? If you love a tense, replayable game where nobody trusts anyone and the aliens always show up at the worst possible time: yes, beam this one aboard your shelf!

Aliens - Large Box Cover - Credit: f-p-p-m

Conclusion

Well, that wraps up my review of Aliens (sadly, Ripley did not survive my last playthrough—again). If you love board games full of tension, suspicion, and a fair amount of trash-talking, Aliens should land on your table. The game’s strong social interactions and simple, fun mechanisms make every session exciting. Art and pieces look sharp, and replay value stays high thanks to scenario variety. That said, luck pops up a little more than I’d like. If you break out in hives at the thought of rolling dice to decide your fate, you might grumble at some moments. But if you want a memorable night of close calls, betrayal, and desperate teamwork, this game delivers. Concluding: Aliens is well worth a try for anyone who likes to see their friends sweat. Just remember—trust no one, especially Carl. He’s always the secret alien.

4/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.