Shogun: Box Cover Front
Shogun - Shogun at BGG 2007 - Credit: cscottk
Shogun - My last game played at BixCON 2009 - Shogun. (It is a great game and beautiful to look at).  - Credit: Bixby
Shogun -  - Credit: lokides
Shogun - Board has broken after first play - Credit: ZoRDoK
Shogun - English edition, back cover - Credit: Brettspielhelden DD
Shogun - While playing! - Credit: Cussa
  1. Shogun: Box Cover Front
  2. Shogun - Shogun at BGG 2007 - Credit: cscottk
  3. Shogun - My last game played at BixCON 2009 - Shogun. (It is a great game and beautiful to look at).  - Credit: Bixby
  4. Shogun -  - Credit: lokides
  5. Shogun - Board has broken after first play - Credit: ZoRDoK
  6. Shogun - English edition, back cover - Credit: Brettspielhelden DD
  7. Shogun - While playing! - Credit: Cussa

Shogun Review

Shogun packs strategy, chaos, and backstabbing into a beautiful board. Plan well, fear the cube tower, and trust no one with those provinces. Unpredictable, thrilling, and perfect for gamers who like their friendships shaken (not stirred).

  • Component Quality & Board Design
  • Strategy & Mechanics
  • Player Interaction & Replayability
  • Luck vs. Skill Balance
4/5Overall Score

Shogun blends sharp strategy, wild cube tower chaos, and endless betrayals for gamers who love planning—and a dash of unpredictable fun.

Specs
  • Number of players: 3-5
  • Playing Time: 90-120 minutes
  • Recommended Player Age: 12+
  • Designer: Dirk Henn
  • Publisher: Queen Games
  • Key Mechanic: Cube Tower for combat resolution
  • Theme: Feudal Japan strategy and area control
Pros
  • Deep strategic planning
  • Unique cube tower mechanic
  • High replay value
  • Exciting player interaction
Cons
  • Cube tower adds randomness
  • Tiny font on cards
  • Steep learning curve
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If you want a board game that lets you flex your strategic muscles, argue with your friends, and maybe threaten to never speak to Dave again, then you’re in the right spot. Buckle up, because this is my totally unbiased (well, mostly) review of Shogun. I’ve played it enough times to lose count—and to lose a few friendships along the way. If you’re on the fence about getting this game or just want to know if it will be the next table-flipping cause in your game group, read on. Spoiler: It’s not all sunshine and samurai swords, but it sure is memorable!

How It Plays

Setting up

First, throw the massive board on the table and argue about who’s sitting where. Hand out the provinces, give everyone their armies, and set up the infamous cube tower. You’ll want to place your castles and rice tokens, too—yes, rice is important in this game, unless you enjoy peasant uprisings. Each player grabs their action cards and gets ready to plot.

Gameplay

Every round, you secretly plan your moves with action cards. Will you build a castle or grab more rice? Once everyone’s locked in, reveal actions and watch chaos unfold. When battles kick off, drop cubes through the cube tower—watch as some get stuck and others tumble out, like my hopes and dreams during finals week. There’s also income and rice collection, peasant revolts if you forget to feed your people, and territory scoring. Manage your armies and provinces wisely or your friends will eat you alive (metaphorically, I hope).

Winning the game

After several rounds of backstabbing—I mean, strategic thinking—the game ends. Count up your victory points from provinces, castles, and leftover resources. The person with the most points claims victory, and probably some gloating rights until next game night.

Want to know more? Read our extensive strategy guide for Shogun.

Component Quality and Board Design in Shogun: Are They Worth Your Yen?

Let me tell you: the first time I opened Shogun, I felt like a kid on Christmas. The board is huge. I mean, dinner-table-consuming, cat-banishing, snack-juggling huge. It sprawls across feudal Japan in all its multi-colored glory, with clear territory borders and thoughtful icon placement. My friend Greg tried to use the box as a pillow after a long game night, but I stopped him—because these components deserve respect.

But let’s talk bits and bobs. The pieces feel sturdy and have this nice wooden heft. No twisty, cheap plastic here! You get little army cubes in five bold colors that make it easy to spot who is currently ruining your day in the Kansai region. The cards have a decent finish, not the kind that feels greasy or thin. I’ve riffled through them dozens of times without seeing a single bent corner. Honestly, that’s a miracle in my board game group, since we play like we’re auditioning for a disaster movie.

My only gripe? The font on the board can be tiny in places, so bring your glasses—or an eagle. And setting up Shogun can take a bit due to all the pieces, but at least everything fits back into the box without a black-belt in origami.

All in all, Shogun’s component quality and board design make every play feel epic, even if it takes up every inch of your table. Next up, let’s see if Shogun’s game mechanics can match its looks—because a pretty face isn’t everything!

Shogun - Shogun at BGG 2007 - Credit: cscottk

Shogun Game Mechanics and Strategy: Outsmart or Outluck?

Shogun throws you headfirst into chaotic feudal Japan, where you’re not just managing armies but also hoping the gods of probability don’t hate you. The big thing with Shogun is its wild cube tower. I’ll be honest, the first time we used it, we stared at it like it was going to serve us snacks. Instead, you fling cubes inside, and sometimes they come out immediately, sometimes they get stuck for half the game, and once, I swear a red cube vanished forever. This randomness can be a thrill if you like a dose of madness with your tactics.

But don’t let the cube tower fool you—Shogun rewards smart planning. The action selection board forces you to commit to your plans in advance. This means if you’re easily distracted like my friend Dan (whose strategy involves more snack-fetching than war-winning), you’ll pay for your lack of focus. You have to balance short-term battles with long-term resource planning, keep your provinces happy, and make sure you don’t overreach. There’s also the order of actions to consider; sometimes building before taxing is the difference between being a shogun and a sad samurai.

If you thrive on big-picture strategy and like making choices with consequences, you’ll enjoy Shogun. Unless, of course, the cube tower decides to break your spirit. Next up, we’ll look at player interaction and replayability, which is where things truly get spicy—get your chopsticks ready!

Shogun - My last game played at BixCON 2009 - Shogun. (It is a great game and beautiful to look at).  - Credit: Bixby

How Shogun Keeps You on Your Toes: Player Interaction and Replayability

Let me tell you, if you play Shogun with a group of friends, prepare for a lot of sneaky alliances, sudden betrayals, and more backstabbing than a samurai soap opera. Player interaction sits front and center in this game. Negotiating, posturing, and maybe even the occasional bribe (I’m looking at you, Tom) become part of the fun strategy. Whether you’re planning to seize an opponent’s province or just trying to keep your rice supply safe, you can’t win Shogun by ignoring everyone else at the table. Spoiler alert: The quietest player is often plotting the biggest coup.

Now, about replayability—Shogun brings a lot to the table, literally and figuratively. Every game feels fresh because your rivals will always choose new ways to ruin your best-laid plans. Plus, with random province set-up and different event cards, no two sessions unfold the same way. I’ve played a bunch of times, and my tactics never work twice. My friends even started naming strategies after my blunders, like “Jamie’s Unfortunate Barracks Build.” Ouch.

With each match, you get to test different strategies, see alliances shift, and watch paranoia slowly take hold around the table. That mix of direct and indirect player action gives plenty of reasons to pull Shogun off the shelf again and again. Next up, let’s talk about whether luck or skill really wins the day—because trust me, this is where I have a bone to pick!

Shogun -  - Credit: lokides

Shogun: Luck Versus Skill—Who Will Rule Japan?

Let me be honest: when I play a game for two hours and lose because Steve knocked a dozen cubes into the tower, I want answers. With Shogun, you can plan like a ninja accountant, but you need to know that a little luck always lurks in the shadows. The famous cube tower? It’s not just a gimmick. It decides battles, and sometimes that tower gets moody. I’ve seen it trap half my army inside for what felt like centuries, then cough them up for Becky two turns later. Unfair? Maybe. Hilarious? Sometimes.

But here’s the thing: most of the game is pure strategy. You really have to think one or two moves ahead. I found myself planning, second-guessing, double-crossing, and sweating through tough choices. The action programming is both fun and stressful, and there’s no hiding when your province plan falls apart. Most of the time, the best planner at the table is going to come out on top—unless that cube tower is in a bad mood. (Curse you, cube tower!)

So, is Shogun a game of skill? Yes, but with just enough chaos to keep you humble. Some nights you’ll be the master warlord. Other nights you’ll get betrayed by physics. If you like a dash of drama with your strategy, I say give this one a go. I’d recommend it for any group that loves clever moves, big laughs, and a tiny bit of chaos at the table.

Shogun - Board has broken after first play - Credit: ZoRDoK

Conclusion

Alright, that wraps up my review of Shogun! This game has a big, beautiful board, fancy bits, and plenty of action. Sure, the cube tower adds a pinch of chaos, but for the most part, the game rewards smart moves and tricky planning. My group laughed, yelled, and tried (and mostly failed) to make alliances stick. We always wanted to play again, even after a sneaky betrayal or two. If you’re after a deep strategy game with just a hint of luck and a real sense of drama, Shogun does the job. Just hope your eyesight is good—those province names are tiny! If you hate any chance of randomness, it might not be your top pick, but I had a blast. Thanks for sticking with me through my Shogun journey. Time to pack up the pieces (and look for my missing cube in the couch).

4/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.