PARKS: Box Cover Front
PARKS - Parks components. - Credit: Hipopotam
PARKS - Parks insert. - Credit: Hipopotam
PARKS - Everything. Including the fancy-pants stitch-edged mat they sent me. - Credit: The Innocent
PARKS - German edition, back cover - Credit: Brettspielhelden DD
PARKS - PARKS, Feuerland Spiele, 2020 — front cover - Credit: W Eric Martin
PARKS - Three players game. - Credit: Hipopotam
PARKS - Parks cards. - Credit: Hipopotam
PARKS - Parks cards. - Credit: Hipopotam
PARKS - Parks wooden tokens. - Credit: Hipopotam
PARKS - Everything is rather lovely. - Credit: The Innocent
  1. PARKS: Box Cover Front
  2. PARKS - Parks components. - Credit: Hipopotam
  3. PARKS - Parks insert. - Credit: Hipopotam
  4. PARKS - Everything. Including the fancy-pants stitch-edged mat they sent me. - Credit: The Innocent
  5. PARKS - German edition, back cover - Credit: Brettspielhelden DD
  6. PARKS - PARKS, Feuerland Spiele, 2020 — front cover - Credit: W Eric Martin
  7. PARKS - Three players game. - Credit: Hipopotam
  8. PARKS - Parks cards. - Credit: Hipopotam
  9. PARKS - Parks cards. - Credit: Hipopotam
  10. PARKS - Parks wooden tokens. - Credit: Hipopotam
  11. PARKS - Everything is rather lovely. - Credit: The Innocent

Parks Review

Parks captures the beauty of nature with stunning art and engaging gameplay. It's perfect for nature lovers and board gamers alike, despite a minor gripe with resource tokens.
  • Component Quality
  • Gameplay Mechanics
  • Replayability
  • Aesthetic and Artwork
4.5/5Overall Score

Parks blends stunning artwork, engaging gameplay, and high-quality components for a nature-inspired adventure. Minor gripe: resource tokens.

Specs
  • Number of players: 1-5
  • Playing Time: 30-60 minutes
  • Recommended player age: 10+
  • Designer: Henry Audubon
  • Publisher: Keymaster Games
  • Year Published: 2019
  • Category: Set Collection, Environmental
Pros
  • Stunning artwork
  • Premium component quality
  • Engaging gameplay
  • High replayability
Cons
  • Minor token issues
  • Resource management complexity
  • Limited player interaction
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If you’ve ever wanted to explore the great outdoors from your living room, then ‘Parks‘ might just be the board game for you. Welcome to my review of a game that blends strategy, scenic beauty, and a touch of adventure. Get ready to hike through lush forests, conquer towering mountains, and maybe even encounter a friendly bear or two—all without leaving your seat!

How It Plays

Setting Up

First, lay out the trail tiles to form the hiking trail. Each player gets a hiker and a canteen. Place the resource tokens and parks cards within reach. Deal two gear cards to each player, who chooses one to keep. Don’t forget to assign each player a unique campfire token!

Gameplay

Players take turns moving their hikers along the trail, collecting resources like water, sun, and forest tokens. Use these resources to visit parks and gain points. Each trail site offers different actions, so plan your path carefully. Watch out for season cards, which add special rules for each round, and weather tokens, which spice up the trail!

Winning the Game

The game ends after four seasons (rounds). Players tally up points from visited parks, photos, and bonuses. The player with the most points wins and gets to boast about their impressive park-hopping adventure!

Want to know more? Read our extensive strategy guide for Parks.

Game Components Quality in Parks

Alright, let’s chat about the game components of Parks. If you love tactile sensations, you’re in for a treat! The first thing that hits you is the box – solid and compact, no wasted space here. When I opened it, it felt like unwrapping a present from a luxury store. Each piece looks and feels premium. The water-resistant player boards are a godsend for messy players like me. Trust me, it can survive a coffee spill! Just ask my friend Sarah, she’s got butterfingers.

Then there are the wooden animal tokens. They are like tiny, adorable works of art. You might catch yourself playing with them even when you should be strategizing. But who can blame you, they’re just so darn cute. Each token feels sturdy and smooth in your hands. I remember Steve trying to smuggle the bear token home because he said it looked like his dog, Rusty.

But let’s not forget the artwork! The park cards feature stunning illustrations of national parks. Every card looks like a postcard you’d want to send your grandma. The colors pop, and the intricate details make you feel like you’re visiting the parks. Even the trail tiles are gorgeously illustrated. Honestly, they could double as mini posters for your wall.

However, one small gripe: the resource tokens can be a tad fiddly. They’re lovely to look at but can scatter at the slightest nudge. It can get a bit annoying when you’re deep in planning your next move.

Overall, the quality of the components in Parks is top-notch, almost museum-quality. Next, let’s dig into the gameplay mechanics to see if they match up!

PARKS - Parks components. - Credit: Hipopotam

Exciting Mechanics in Parks: A Nature Lover’s Dream

So, you’re wandering through the forest in ‘Parks,’ and let me tell you, the gameplay mechanics had me hooked like a fish in a river. The game revolves around hiking through national parks, collecting resources, and maximizing your experience before others snatch up the good trails.

First off, your hikers are super important. You get two hikers, and each round you move them along a trail composed of different tiles. Each tile offers various actions, like collecting resources (sun, water, mountains, and trees), visiting park spaces to collect park cards, or even gaining special abilities by visiting the canteen or campsite. The strategy lies in choosing when and where to move your hikers because once you move forward, you can’t go back. It keeps you on your toes—like real hiking but without the blisters!

The resource management aspect is a real brain bender. You use the resources you collect to buy park cards, each worth different points. But here’s the catch: you can only hold a certain number of resources. Cue the mental gymnastics! Do you spend your resources now or wait for that perfect park card? I’ve seen friendships strain over these decisions—like that time my buddy Jake hoarded sun tokens, blocking everyone else. Thanks, Jake. We still talk about it.

Season cards introduce a delightful layer of unpredictability. Each season, a new card alters the rules slightly—more sun here, fewer trees there. It’s the perfect mix of strategy and luck. But don’t be fooled; if you rely on luck alone, you’re likely to find yourself lost in the woods.

Finally, the year cards add a long-term strategy element. Each player gets a secret objective they try to fulfill for bonus points at the end. This mechanic turns every game into a unique adventure.

Next up, we’re diving into Replayability, and trust me, ‘Parks’ has plenty to offer in that department!

PARKS - Parks insert. - Credit: Hipopotam

Replayability: Exploring ‘Parks’ Again and Again

Alright, folks, let’s talk replayability. You know that feeling when a board game keeps calling your name from the shelf? Well, ‘Parks’ is that kind of game. I’ve played it more times than I care to admit, and it still feels fresh. One key feature is the season cards, which change the rules each round. This keeps things spicy, like adding hot sauce to your pizza.

Another great replayability factor is the variety of trail sites. Each game, you lay out these sites in a different order, making sure no two games are alike. You thought you had a strategy down? Think again, buddy. This game will keep you on your toes.

And let’s not forget the gear and canteen cards. They add an extra layer of strategy and decision-making. Do you save up for that sweet gear card, or spend your resources on visiting parks? Choices, choices.

Playing with different groups also makes a huge difference. I played ‘Parks’ with my family, then with some hardcore gamer friends. Completely different experiences! With newbies, you focus on exploring and enjoying the game. With vets, it turns into a cutthroat race to snag the best parks. Gotta love that dynamic.

So, between the season cards, trail sites, and varied player interactions, ‘Parks’ offers a delightful new adventure every time. Trust me, you’ll never get bored.

Speaking of not getting bored, let’s talk about the next big thing: aesthetic and artwork. Trust me, you won’t want to miss this!

PARKS - Everything. Including the fancy-pants stitch-edged mat they sent me. - Credit: The Innocent

Aesthetic and Artwork in Parks: Nature Never Looked So Good

Let’s talk about the eye candy that is Parks. This game is like a trip to a National Park without leaving your living room. Remember that time I went hiking and realized I’d forgotten my map? I wish I’d had the artwork from Parks then. It’s that good.

The illustrations are stunning. Each card is a mini masterpiece. The art isn’t just there to look pretty; it sets the mood. You feel like you’re actually trekking through forests, climbing mountains, and chilling by waterfalls.

The color palette is rich and vibrant. The game bursts with greens, blues, and warm earthy tones. It’s like a Bob Ross painting came to life. In fact, if Bob Ross played board games, he’d love this one.

Even the game’s box deserves a shoutout. When you open it, it’s like uncovering a treasure chest. The insert keeps everything neat and organized, which is more than I can say for my actual hiking gear.

The attention to detail is amazing. The trail tiles and hiker pieces are not only functional but also beautiful. They add to the immersive experience. You can almost hear the birds chirping and the leaves rustling.

If you’re a fan of beautiful games, let me tell you, Parks is worth every penny. It’s not just a game; it’s a visual treat. So, do I recommend Parks? Absolutely. But be warned, you might spend more time admiring the art than actually playing!

PARKS - German edition, back cover - Credit: Brettspielhelden DD

Conclusion

In the end, ‘Parks’ feels like a breath of fresh air you need. The stunning artwork and top-notch component quality make it a joy to play. Gameplay mechanics strike a balance between strategy and fun, offering high replayability. Sure, the resource tokens could be better, but that’s a minor hiccup. Whether you’re a seasoned gamer or just looking for a cozy night in, ‘Parks’ brings the outdoors to your table with charm and elegance. Happy hiking, folks! This concludes the review.

4.5/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.