Focus: Box Cover Front
In Your Head - Dans Ta Tête, Gigamic, 2018 — front cover (image provided by the publisher) - Credit: W Eric Martin
  1. Focus: Box Cover Front
  2. In Your Head - Dans Ta Tête, Gigamic, 2018 — front cover (image provided by the publisher) - Credit: W Eric Martin

Focus Review

Focus is all about clever moves, sneaky stack stealing, and eye-rolls when your friend blocks your plan. It’s pure skill with zero luck, but don’t expect any wild graphics—this is one for the brains, not the eyes.

  • Game Mechanics and Skill
  • Balance and Fairness
  • Component Quality and Visual Design
  • Replay Value
4.3/5Overall Score

Focus is a classic, skill-based game with solid replay value, fair balance, and simple looks—perfect for strategy lovers.

Specs
  • Number of Players: 2-4
  • Playing Time: 30-60 minutes
  • Recommended Player Age: 8+
  • Game Designer: Sid Sackson
  • Game Type: Abstract Strategy
  • Publisher: 3M (originally), others since
  • Components Included: Game board, stackable pieces in 4 colors, rulebook
Pros
  • Skill over luck
  • High replay value
  • Great player interaction
  • Simple, sturdy components
Cons
  • Plain visual design
  • Slow turns possible
  • Not luck-friendly
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Alright folks, grab your favorite mug and settle in, because today I’m reviewing a game that’s all about brains, not luck—Focus! I’ve wrangled my friends (and yes, lost a few friendships along the way) to test every corner of this classic. If you love plotting your next move while your enemies—I mean, friends—visit snack town, you’re in for a treat. Buckle up as I spill the beans on everything from how it plays to why my cat kept trying to eat the pieces!

How It Plays

Setting up

Lay out the Focus board so everyone can reach it. Each player takes their colored pieces. Place your pieces on your starting spots—the board looks kind of like a big spider web, but less scary.

Gameplay

Players take turns moving a stack of pieces as many spaces as there are pieces in the stack. You can only move in a straight line, no zig-zags! If stacks combine, the player whose color is on top controls that stack. If a stack ever gets more than five pieces, any extras drop off and go back to their owners (or get kicked out, if they’re not your color). Expect sneaky moves. A lot of yelling happened at my table last game.

Winning the game

Keep playing until one player can’t make a move. Whoever still has pieces on the board at that point wins! If you’re like me, you’ll either be king of the stacks or watching your last piece get evicted, depending on your luck (or lack of it) and sneaky friends.

Want to know more? Read our extensive strategy guide for Focus.

Game Mechanics and Player Interaction: The Brainy Push and Pull of Focus

Let me set the stage. Picture four slightly over-caffeinated grown-ups hunched over a Focus board, squinting at stacks of little pieces while talking trash like it’s the world championship. That’s how my Tuesday night went, and friends, this game packs a sneaky punch when it comes to its mechanics and player interaction. It’s not just about moving your pieces—it’s about stalking your friends’ stacks like a board game predator.

Focus stands out because of the way you move stacks, not just single pieces. One minute you’re the king of the hill, lording over a fat stack, and the next, someone slides a piece out from under you, and your empire crumbles. The mechanic lets you use any stack you control, but only the color on top matters for control. That means you’re always watching, always planning, and always sweating a little, especially when your stack gets tall (and a juicy target for your so-called friends).

What I love? I get to mess with people. You can split stacks, merge them, and even send pieces to the edge of the board—banished forever. But watch out: your friends will remember every sly move next round. There’s zero hiding from payback, and you’ll see it in their eyes, trust me.

Focus doesn’t rely on dice, so there’s no cursing your luck—just cursing your own moves and maybe your friend Greg for being too sneaky. Next up, we’ll get into whether this back-and-forth is fair or if Greg’s just a board game overlord. Stay tuned to discover if Focus is balanced… or if someone might just flip the table.

In Your Head - Dans Ta Tête, Gigamic, 2018 — front cover (image provided by the publisher) - Credit: W Eric Martin

Is Focus a Fair Game? Let’s Talk Balance and Bragging Rights

So there I was, staring at my friend Dave as he plotted his next move in Focus. I’d like to say I was confident, but in this game, no one is ever fully safe. The first thing I noticed about Focus is that the rules are dead simple, but the choices are anything but. Every player gets an equal shot, and the game does not play favorites. What I love is that there’s very little luck involved, so if you lose, you can’t blame your bad dice rolls—only your own bad life choices. (Sorry, Dave!)

The balance in Focus is pretty tight. All starting positions are equal, and the game doesn’t have any sneaky overpowered moves. No one gets a lucky card to suddenly knock out half your pieces. I found out fast that winning takes planning and skill. Even when my seven-year-old nephew joined in, he could actually compete, which surprised us all—and bruised my ego slightly. But, hey, it shows the game is fair. If you get crushed, it’s probably because someone else out-thought you, not because of some broken rule or mechanic.

Are there any downsides? Sure, if someone’s brain goes into overdrive and takes forever, the game can drag. But honestly, I never felt like I lost due to unfairness. Next up, let’s see if Focus keeps our brains buzzing through game length and replay value, or if it fizzles out faster than my last New Year’s resolution.

Is Focus a Quick Game or a Marathon? Game Length and Replay Value Explored

If you’ve ever stared your friend down across a Focus board for what feels like hours, you probably wondered: “Is this what time travel feels like?” Focus is a strange beast when it comes to game length. Officially, you can expect most games to wrap up in about 30 to 45 minutes. But hold on to your hat—if you play with the overthinker in your group (I’m looking at you, Kevin), that timer can stretch longer than my patience for soggy pizza.

But let’s talk replay value! Here’s where Focus brings its A-game. Every play session feels unique, even after a dozen matches. There’s no scripted path to victory. As players shift stacks and jockey for control, you’ll find that new rivalries spark and strategies unfold. I’ve played it enough times to know the mischievous grin my friend Julie gets means I’m about to get absolutely schooled. The game thrives on player skill, and with new tactics to try every round, it’s hard to get bored.

I also like how Focus scales with different player counts. Two players? It’s tense, like a showdown in a spaghetti western. More players? Total chaos in the best way. Because the board state changes so much, no two games look the same, and you’ll want ‘just one more’—again and again.

Stick around, friends, because up next I’ll be getting my hands all over Focus’s bits and bobs. Yes—we’re talking component quality and visual design, and trust me, I have thoughts.

Component Quality and Visual Design: How Does Focus Stack Up?

When it comes to board games, my big pet peeve is flimsy pieces. Luckily, Focus wins a few points here. The game comes with chunky, stackable pieces that actually feel good in the hand. I once got so carried away stacking them that I felt like a toddler at a building block party—nobody said grown-ups can’t enjoy a bit of tactile fun! You almost want to play Jenga with them. Sadly, that’s not how you win at Focus, but hey, you do you.

The board is sturdy, and the print is clear. No squinting to see where your pieces go, unless you forgot your glasses like my buddy Steve—again. The pieces come in bright primary colors, which makes the game easy to follow across the table. Even after several plays and a minor spill (thanks to my cat, Mr. Whiskers), the paint hasn’t chipped. That’s more than I can say for some expensive games in my closet.

Now, Focus is not going to win a beauty contest. It’s functional and a little old-school, not flashy. But it does the job. If you want something that will wow your Instagram followers, you might be disappointed. But if you prefer function over frills, Focus delivers the goods and then some.

So, do I recommend Focus for build quality and looks? Yup, I do! Just don’t invite Mr. Whiskers to game night.

Conclusion

Focus is a real brain-bender that gives you plenty of ways to outsmart your friends—unless your friends are really good, then it’s just a humbling experience. The game is fair, with skill ruling the day, and luck barely showing its face (which I appreciate because I still have nightmares about losing at Candy Land). The replay value is solid, and those chunky, colorful pieces basically double as fidget toys. My only real gripe is the look, which is about as fancy as a 1970s math teacher’s tie. But if you want a classic, clever game that still feels fresh, Focus is a good pick for your shelf, even if your cat would rather nap on the board than play. That wraps up my review—now, if you’ll excuse me, I have some grudges to settle with my game group!

4.3/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.