So I finally got my hands on the much-talked-about board game, Celtic. And yes, this is a review, not just an excuse for me to share how I got outsmarted by my friend Lisa (again). If you’re on the fence about adding another game to your shelf, I’ve played this one with my regular crew and survived—so you’ll get the good, the bad, and the “who shuffled this deck?!” moments. Grab a snack, let’s figure out if this game deserves a spot in your collection.
How It Plays
Setting up
First, spread out the main board and give each player their colourful family tokens. Put all the resource tiles in neat little piles. Each player starts in their own village, ready for some Celtic adventure, and the rest of the tokens get shuffled into the wild. Yes, Greg will try to hide the sheep tile under his elbow—ignore him.
Gameplay
On your turn, you move your family along the winding paths, picking up resource tiles and maybe stealing the spot someone else wanted. You can share spaces, but it’s not always friendly! Collect the right resources to finish tasks and get points. But watch out—if you split your family too far, you’ll regret it faster than forgetting your umbrella at a Scottish wedding. The turns are speedy, and there’s just enough player interaction to make you think, “Should I mess with Lara, or keep to myself?”
Winning the Game
Once the task pile runs low or someone’s family returns home, count up your points from completed tasks, delivered goods, and bonus bits. Highest score wins! Whoever comes last does the dishes… at least, that’s the house rule in my group.
Want to know more? Read our extensive strategy guide for Celtic.
Game Mechanics and Flow in Celtic: Is It as Smooth as a Fresh Pint?
Let me just say, Celtic surprised me right from the start with its blend of classic pick-up-and-deliver tricks and a dash of set collection. The board looks like something you’d see in an Irish pub after one too many rounds—a big map with dotted lines and winding roads, promising all sorts of adventure. Players move their little Celtic meeples along paths, racing to snag goods, return home, and keep an eye on what everyone else is doing. It’s all about efficiency, which makes me wish my day job was as well organised as my game nights.
The movement mechanism feels a bit like Ticket to Ride’s cooler cousin. You can walk your pawns, but here’s the twist: you can use other folks’ pawns as well. It’s like catching a piggyback ride from a cousin you don’t totally trust. This makes every move matter, and you need to think ahead—if you don’t, someone else will nab that path you wanted. I loved it and hated it at the same time. (Mostly loved it—but I do hold a grudge, thanks Becky).
Celtic is surprisingly quick. You don’t get bogged down in rules, which keeps the gameplay flowing like a lively session at the local pub. There’s also a nice, gentle learning curve, so it doesn’t scare off your less geeky friends. My one nitpick? There’s some luck with the goal cards you draw; it isn’t a dealbreaker, but my mate Greg managed to win twice without even trying. Suspicious, right?
If you like your games with a bit of tactical pacing and none of that soul-crushing downtime, Celtic’s got you sorted. Next up, let’s see if the player interaction and strategy are as fun as an argument over who gets the last potato…

Player Interaction and Strategy in Celtic: Friendly Foes and Sneaky Moves
One thing I learned fast playing Celtic with my friends is this: never trust anyone who smiles like a fox. This game may look friendly, but the player interaction can get spicy. You are always watching what others do, trying to guess their next step, and sometimes, shamelessly copying them (no shame in my game, by the way!). The shared action mechanism means if another player moves, you can hitch a ride and move, too. This leads to some tense moments where you really have to decide if you’ll do your own thing or jump on the bandwagon. If you get too predictable, someone else will swipe your plans right from under your nose—like my friend Brad, who I now suspect is a Celtic mastermind in human disguise.
Strategy isn’t just about collecting cards and completing routes. It’s about timing, bluffing, and watching the table like a hawk. You plan your turns, squeezing as much as you can from each move. Some folks play all sneaky, hiding their true goals until the last minute, while others go bold and obvious, baiting you into making mistakes. The best part? You can pivot strategies if things go sideways. (I once abandoned my whole northern route just to block my sister—zero regrets!)
So yes, Celtic offers surprising layers of strategy and loads of chances to mess with your buddies—in the nicest, most Celtic way possible. Next up, I’ll spill the beans about how luck and skill tiptoe around each other in this game like two squirrels fighting over one nut!

Luck vs. Skill: Who’s Really Steering Your Celtic Adventure?
When folks ask me about Celtic, they always wanna know: does luck decide the winner, or is it pure skill? Well, let me tell ya, after many nights with my friends, skill takes the front seat but luck is definitely riding shotgun. It’s kinda like trying to bake Irish soda bread with a wobbly oven – you know what you’re doing, but sometimes things just go sideways.
Most of the game’s grit comes from clever route planning, reading your pals, and knowing when to snatch those sweet set collections. But luck? Oh, it sneaks in. Those route cards you draw can either make you feel like a Celtic god, or leave you stuck on a sheepless road, grumbling at the table while everyone else is hopping along.
Still, don’t toss the game back to the druids just yet. The luck isn’t mean. If you get a bad draw, you can usually work around it with smart moves or by piggybacking off another player’s path. You won’t ever feel totally hopeless. But if you want pure razor-sharp strategy with zero randomness, Celtic might not give you that total brain-burner fix.
At our table, players who plan well usually do better, but sometimes the dice (okay, cards) just aren’t on your side. For me, that’s a fair trade – enough luck to keep it lively, enough skill to reward actual thinking.
Now, let’s shimmy over to something that never leaves you up to chance: how Celtic looks and feels on the table. Next up, I’ll spill the beans on the game’s component quality and artwork. Spoiler: there’s a lot to ogle!
Component Quality and Artwork: Celtic’s Tabletop Charm
Let me tell you, unboxing Celtic is a bit like finding a surprise biscuit in your lunchbox—pleasant, inviting, and somehow makes you want to share with a mate. The board itself feels sturdy and has these winding paths that practically beg you to plot your next move with a dramatic finger flourish. My friends and I gave the punchboard tokens a good workout (think: slightly-too-competitive race to pop them all out first). They held up strong with no sad cardboard flaps or weird fuzzy edges.
The artwork in Celtic is gentle and cozy, with soft greens, blues, and a forest vibe that makes you feel you’re wandering somewhere pleasant. There aren’t wild Vikings or fire-breathing dragons—more sipping-tea-if-you-had-a-teacup-while-you-travel look. The iconography is clear, so you won’t squint or argue about what’s what (trust me, our group likes to invent rules, but here, the symbols kept us honest).
I also have to mention the player pieces. They’re wooden, chunky, and oddly comforting to fiddle with between turns. It isn’t luxury, but nothing feels flimsy or like it’ll ding up after a few rounds shoved back into the box. Celtic’s insert is basic but does the job, even after I repacked it at least five different ways trying to get it to close perfectly flat.
If you want a game that looks good on your table and holds up to a few slightly-messy snack breaks, I think Celtic delivers on charm and sturdiness. Consider me a fan—this one’s sticking around on my shelf!
Conclusion
So, that wraps up my review of Celtic! After a bunch of games (and a suspiciously high number of snacks), I can say this game hits the sweet spot between simple fun and light strategy. The components are nice, the artwork made my table look like something out of an old storybook, and my friends actually stayed friends after playing. Sure, if you hate even a sprinkle of luck or want your games to be super deep, Celtic might leave you wanting more. But for families or groups after a breezy yet satisfying game night, Celtic delivers. Don’t expect a crunchy brain-burner—expect relaxed fun and maybe a little friendly rivalry. If that sounds good, give Celtic a go. Thanks for reading, and may your meeples always find their way home!

