Welcome, board game adventurers! If you’ve ever wanted to be a woodland wizard brewing potions while tiny forest creatures judge your every move, you’re in the right place. In this review, I’ll spill the tea on my wild week with my friends and the game Brew. We laughed, we squinted at symbols, and yes, we tried to break the rules. So, was it magical fun or a foraging flop? Let’s find out!
How It Plays
Setting up
First, toss the forest board in the middle and hand out player mats, dice, and critters. Stack up the potion cards and pop out the forest cards. Everyone gets some berry tokens—don’t eat them, they taste like cardboard.
Gameplay
On your turn, you roll your dice and use them to forage for ingredients, claim forests, or buy potions. You can also send your creatures to help out (or mess with opponents). Potions give wild powers—some are helpful, some cause chaos. At the end of each round, check if people have taken over forests or brewed potions. There’s always someone who takes way too long to decide where to put that last die. (Yes, Jason, I’m looking at you.)
Winning the game
The game ends after four rounds. Add up points you earned for forests, potions, and animals you’ve collected. Whoever has the most points is crowned Head Of The Magical, Chaotic Forest—and gets to brag until the next game night.
Want to know more? Read our extensive strategy guide for Brew.
The Magical Forests and Whimsical Critters: Brew’s Theme and Artwork Charm
If you’ve ever thought, “I wish my day job was mixing potions in a magical forest with a bunch of adorable animals,” Brew will make you feel like you’re halfway there. From the moment I opened the box, I knew I was in for a treat. The theme in Brew isn’t just tacked on—it’s woven through every card, token, and board. You’re not just some soulless figure moving pieces around; you’re a potion-brewing, critter-taming, elemental-wrangling forest dweller trying to bring balance back to a world thrown into chaos by wonky time magic. My friend Jess actually shouted “It’s so cute I can’t stand it!” about twelve times during our second game. She’s not wrong.
The artwork is an absolute highlight. The illustrations have that storybook whimsy, where everything from the mushrooms to the little spirit dragons practically begs for a children’s bedtime story. We spent the first ten minutes just looking at the critter cards and going, “Aww.” The color palette is rich and inviting, with blues, greens, and gentle earth tones that make the table look downright enchanting. I’ve played a lot of board games that try to look good, but Brew nails the vibe perfectly. But I will say, sometimes the icons and some smaller token art can get a bit muddled during late-night play, especially with questionable lighting and, let’s be honest, questionable eyesight after a few rounds of laughter and snacks.
In short, Brew’s theme and artwork make every game night feel like a woodland adventure filled with charm—and maybe a little mischief. Next up: let’s see if Brew’s mechanics cast as strong a spell as its looks. Stay tuned for some game mechanic magic!

How Brew’s Mechanics and Strategy Brew Up a Storm
If you’ve ever wanted to juggle potions, animals, and dice all at the same time, Brew has you covered. The game blends worker placement and dice allocation in a way that feels like you’re running a magical chaos factory. Each round, you roll your dice and have to pick your moves very carefully. Do you lock down forests to gain control, go after potions for powerful effects, or maybe herd creatures like a mystical shepherd? Choices abound, and I’ve been left scratching my head more than once (and not just because of my hat collection).
The main mechanic is all about where you place your dice and your little woodland helpers. You need to outthink your friends, but also pray to the dice gods so your numbers line up. I do like how potion cards can change the outcome of a whole round, and there’s even a market for them, making you decide whether to go for immediate rewards or plan for a sneaky comeback later. Brew offers decent strategy, but I won’t pretend it’s pure skill—luck can still throw a bucket of cold water on your plans.
Brew’s depth falls somewhere in the middle. There’s room for clever moves, but you’ll never need a PhD to win. If you’re after a brain-burner, this probably isn’t your cup of…well, brew. But—if you love tactical games that don’t drag, this could be a hit. Ready for a little friendly sabotage and maybe some howling when your plan gets ruined? Good, because next up, we’ll see how Brew lets you mess with your friends and if balance is something to cheer about or rage over.

Player Interaction and Balance in Brew
Gather round, folks, because if you like messing with your friends, Brew brings just enough chaos to keep everyone on their toes. In Brew, every round feels like a gentle tug-of-war and sometimes a not-so-gentle elbow to the ribs. Players compete for control over forests using their ever-adorable animal companions, and let me tell you, I have never felt more joy and heartbreak from cute cardboard creatures.
The action spaces can get crowded as everyone tries to snag potions or lock down dice spots. My friend Carla tried a “peaceful co-existence” approach. After three rounds, she was considering full-on forest arson (settle down, Carla, it’s just a game). The “elemental dice” you roll each turn can swing the board state, but you still need to plan. You can also directly remove opponents’ dice, which brings a spicy bit of spite to the table.
Is Brew perfectly balanced? Well, no. Sometimes the potions you draw can really help, and sometimes you’ll stare at your hand muttering, “Useless!” Also, start player luck can sometimes decide who grabs a key forest. But overall, it keeps things close and competitive enough that no one sulks in the corner… Well, except that one time Mark lost four forests and started humming the Jaws theme.
But is Brew more luck or skill? Does the winner owe it to clever moves or just lucky rolls? Let’s scramble our brains and find out in the next section!

Luck vs. Skill: How Does Brew Measure Up?
I’ll be honest—luck in board games often makes me want to flip the table and take up competitive Jenga instead. So, when my friends and I played Brew, I paid close attention to how much the random bits would mess with my chance of winning. Spoiler: there’s a fair bit of luck, but also room for strategy (so don’t pack up your dice just yet).
Each round in Brew, you roll dice that decide what actions you can take. If you’re a fan of planning and plotting, that part will make you sweat. Sometimes you roll just what you need and start feeling like a woodland wizard. Other times—yeah, not so much. The dice never listen to me. Or maybe I’m cursed.
But here’s the thing: there are enough ways to work around a bad roll. Clever use of potions lets you manipulate dice or change the game board. It’s not a flawless fix, but it does mean that smart plays can turn a bad start into a good finish. Still, if you’re hoping for a brain-burning strategy game with zero randomness, Brew isn’t your guy. My competitive gamer friend (the one who studies probability charts for fun) got frustrated more than once when his plans crumbled from bad dice. But we laughed it off. Mostly.
So, do I recommend Brew? If you enjoy a fun, lighthearted game with a splash of chaos and a pinch of tactics, go for it! If dice make you break out in hives, maybe skip this brew.

Conclusion
Brew pulls you into a woodland wonderland with lovely art and cheeky vibes. It’s easy to learn, offers laughs, and you’ll get a good dose of player rivalry. But—like me trying to find my glasses at night—the game does stumble with a bit of luck and some tiny, hard-to-see symbols. Strategy fans might wish it was deeper, but if you want a game for chill nights, Brew’s a tasty pick. I give it 3.5 out of 5. That wraps up my review—now excuse me while I go steal another forest from my friends.







