Amazons: Box Cover Front

Amazons Review

Amazons is pure brain-battling fun: easy to learn, hard to master, with chunky bits and zero luck. Plan ahead, trap your friends, and avoid stepping on arrows!

  • Strategy and Fairness
  • Component Quality
  • Replayability and Engagement
  • Luck Factor
4.5/5Overall Score

Amazons is a brainy, zero-luck game with chunky pieces, clever moves, and fair play. Outsmart friends by blocking space!

Specs
  • Number of Players: 2-4
  • Playing Time: 30-60 minutes
  • Recommended Player Age: 8+
  • Setup Time: Under 5 minutes (unless someone knocks over the pieces!)
  • Game Type: Abstract strategy, perfect information, zero luck
  • Designer: Walter Zamkauskas
  • Publisher: Rio Grande Games (among others—depends where you shop!)
Pros
  • Pure strategy, no luck
  • Solid, durable components
  • High replay value
  • Engaging for all ages
Cons
  • Arrows easy to lose
  • No luck for comeback
  • Can feel brain-burning
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Alright, board game nerds and casuals alike, grab your snacks and prepare your table space! This is my review of Amazons, the classic game that promises pure strategy without dice-driven drama. If you’ve ever wanted to trap your friends in a corner (on a board, not in real life—I mean, unless?), keep reading as I tell you what happens when clever moves and tiny arrows collide over cardboard.

How It Plays

Setting up

Lay out the board. Each player grabs four Amazons and places them in their corners—follow the board marks or the rules booklet if you get lost. Grab the stack of black arrow pieces; you’ll need those later. Don’t eat them.

Gameplay

Players take turns. On your turn, move one of your Amazons like a chess queen—any direction, as far as you want, but don’t hop over stuff. After moving, shoot an arrow from that Amazon’s new spot. The arrow lands anywhere your Amazon could move to, so block your friends or carve your own space. Plop down an arrow piece—now, that square is toast for the rest of the game.

Winning the game

Keep going until nobody can move anymore. Whoever controls the most board by the end (meaning, has the most room for their Amazons to move) wins the eternal glory. Or at least the last slice of pizza. No dice, no luck: just smart moves and ruined friendships.

Want to know more? Read our extensive strategy guide for Amazons.

How the Game of Amazons Plays: Rules Made Simple for Humans

I love games that look fancy but play easy. Amazons is right up there. You get a big square board (10×10). Each player gets four mighty Amazons – not the online kind, but fierce chess-warrior ladies. These start in the corners, guarding their own lawn. The goal? Trap your opponent so they can’t move while you still keep dancing around the board.

Your turn has two parts. First, you move one of your Amazons across the board, just like a chess queen – as far as you want in any straight line, until you bump into something. Next, you shoot an arrow with the same Amazon. This arrow also flies like a chess queen. Where it lands, it marks that space with an arrow piece. No one can ever step on an arrow spot. Ever. It’s like playing tag, but everywhere you step, you leave a banana peel.

Players go back and forth, leaping and shooting, until one person can’t make a move. Whoever keeps going longest is queen (or king, or whatever) of the Amazons. It’s so simple, I taught it to my friend Ben in five minutes, and he usually takes longer just to find his glasses.

There’s basically no luck. Every move is pure plotting, like a soap opera but with more arrows and less crying. It’s fast to learn, but the ‘aha’ moments come when you trap your opponent, and they suddenly realize their kingdom is smaller than a postage stamp.

Coming up next, I’ll check if Amazons plays fair or if it’s hiding a sneaky trick up its sleeve. Let’s see if this game is truly fit for a queen (or king) in the Balance and fairness section!

Is Amazons a Fair Battleground? Let’s Talk Balance!

Alright, buckle up. When it comes to balance and fairness, Amazons is about as fair as a pie-eating contest with only two pies and four contestants. This game is pure skill, folks. If you lose, you can really only blame yourself – or that one friend who always claims they “misunderstood the rules.” There’s no dice, no cards, no sneaky luck hiding behind your chips. You see the board, you make the move. All players start with the same number of amazons and the board is the same battlefield for everyone. I’ve played this with my weekly board game group (shoutout to Pete, who still claims he invented a better opening move), and not once did someone say the game felt unfair.

The mechanics are super clean. After you move your amazon, you shoot an arrow to block a square. No one’s going to say that someone else got a lucky roll. It’s you against your own brain—and, let’s be real, some of us have brains that need coffee to function. But even if you’re having a bad day, the game won’t kick you while you’re down. No sudden twists, no wild shifts, just good old tactical play. Of course, if you’re playing against a chess grandmaster, you’re probably toast, but at least the game gives everyone the same tools to start with.

Up next, I’ll be chatting about replayability and why Amazons keeps dragging me and my friends back week after week, like a pizza delivery guy who knows we never tip well.

Replayability and Player Engagement in Amazons

If you think Amazons is just one of those games you play once and then let gather dust, hold your horses! After wrangling my friends for five rounds (and losing three, but who’s counting?), I can say Amazons has legs. The game board changes every match because of where you shoot your arrows. This means every time you set up, you basically get a fresh puzzle to solve. You’re not solving a Sudoku here—there’s real human chaos involved, and if your friends are anything like mine, they will pull out some wild moves I swear they learned from chess grandmasters or YouTube rabbitholes.

Amazons keeps everyone involved from start to finish. There’s no player elimination, so my pal Benny—the king of dramatic exits—couldn’t storm off mid-game. The tension actually ramps up as the board fills with arrows and spaces shrink faster than my patience during Monopoly. You have to stay alert, plot ahead, and adapt. The mix of offense and defense makes you feel clever when you block someone’s move, and even cleverer when you escape a trap. (I never felt clever, but I witnessed some actual evil genius moments from the others.)

Sometimes we finished games in 30 minutes, sometimes it stretched to an hour, all depending on how much trash talk and analysis paralysis was going on. No two games felt the same, which is rare and brilliant. If your group likes to test their brains in different ways each time, Amazons will keep things fresh way longer than most games in my collection.

But hey, you can’t judge a game only on replay value—wait till you see what I think about the pieces and the board in the next section. Spoiler: I have thoughts, and they’re not all about arrow-induced paper cuts!

Are the Amazons Pieces Fit for a Queen?

Let’s talk about the quality of what you actually handle when you play Amazons—the board, the pieces, the arrows. The things you drop on the floor right before you lose to your overly competitive cousin. The first thing I noticed when I opened the box was the board. It’s sturdy and it folds out pretty flat. No curling at the edges, which I find is a blessing because nothing ruins a good game like a board that keeps closing like a book mid-turn. The square grid is clear and the squares are big enough for clumsy fingers, which is great news if your friends have sausage hands like mine.

The Amazons themselves are chunky little pieces. You get enough of them, and they’re easy to tell apart—even after two cups of coffee. They’re plastic in most sets, but not the cheap brittle kind. No fragile bits here. The arrows, on the other hand, are just as tough but definitely smaller, so watch out for someone sneezing and sending them flying. I wish they were a bit heavier or magnetic. I lost three on my first night (don’t ask how, long story involving my cat).

The print on my board didn’t rub off after several games, even when someone spilled soda on it. So, durability gets a big thumbs up. The box is also decent, though the insert won’t win any awards. I just bag everything now to avoid a jumble every time I lift the lid.

So would I recommend Amazons based on components? If you like your pieces solid, your arrows small (and easy to lose), and your boards flat and clear, then yes—I think you’ll be quite happy.

Conclusion

Alright, that’s a wrap on my Amazons review! If you want a fair, skill-heavy abstract game with good bits and zero luck, this one’s a winner. Every turn kept my brain whirring, and nobody got knocked out early (a huge plus when my friends are sore losers). Just watch those arrows—they roll off the table like they’re late for work. Overall, Amazons gives you a slick, balanced game night that rewards clever play. See you on the board!

4.5/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.