Death Wish: Box Cover Front

Death Wish Review

Death Wish had us laughing and groaning as we raced to bizarre ends. The art is killer, the theme is wild, and chaos rules—just don’t bring it to a funeral. Perfect for friends who love twisted humor.

  • Theme and Humor
  • Component Quality and Artwork
  • Gameplay Balance
  • Replay Value
3.8/5Overall Score

Death Wish is a wild, funny party game with dark humor, great art, and fair-ish gameplay. Perfect for silly friends!

Specs
  • Number of Players: 2-8
  • Playing Time: 20-40 minutes
  • Recommended Player Age: 16+
  • Game Type: Card game, Party game
  • Publisher: Death Wish Games
  • Complexity: Light, easy to learn
  • Setup Time: Under 2 minutes
Pros
  • Hilarious dark humor
  • Engaging group gameplay
  • Unique card artwork
  • Easy to learn
Cons
  • Luck can ruin strategy
  • Not for sensitive players
  • Rules cause card confusion
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I sat down with my most suspiciously healthy friends to put Death Wish through its paces, and wow—what a night! Get ready for a review that covers the mayhem, the laughs, and the suspicious stains left on my table. Not every game has made me cackle and question my life choices quite like this one. Is it worth clearing your shelf for? Let’s find out, one slightly alarming card at a time.

How It Plays

Setting Up

First, shuffle the cards. Hand out a Death Wish card to each player. Put the draw pile nearby, make some space, and breathe in that new-card smell. You’re ready!

Gameplay

Players take turns drawing cards and collecting the strange symptoms needed to complete their own Death Wish. Some cards have wild effects—swap cards, steal from friends, or block opponents. Table talk and weird looks are encouraged. Watch out for the random ingredient cards that can mess up your dreams of a quick demise!

Winning the Game

First player to complete their Death Wish by collecting all the required symptoms wins. Then, they can celebrate their questionable victory. Everybody else gets to shame them or laugh, your call.

Want to know more? Read our extensive strategy guide for Death Wish.

Dead Fair or Just Dead? Looking at Gameplay Balance in Death Wish

Now, when it comes to gameplay balance and fairness, I get picky. Nothing crashes a game night faster than one player running away with the win just because they drew the magic “I Win” card. Lucky for my group (and for Death Wish), this game mostly keeps things on the rails… except when it doesn’t. Let me explain.

In Death Wish, everyone races to complete their own ridiculous bucket list of deadly ailments, hoping to get the silliest, quickest demise before their friends do. Cards fly fast, and most of them do something absurd, like giving you a rare disease from licking a toad or letting you trade symptoms with someone else. It sounds like chaos, but—surprise!—the rules keep it in check. There’s enough trading, blocking, and card-snatching to give slowpoke players a fighting chance. No single person can hoard all the power, and the game never felt like it punished the players who were behind. My buddy Sam, who somehow always loses, actually pulled off a comeback. We laughed so hard, I nearly got a sympathy cramp.

But it’s not perfect. Luck still rears its ugly head. If you keep drawing cards you can’t use, tough luck, pal. There are some ways to fix this, but if you hate luck-heavy games, Death Wish might bug you. A bit of strategy helps, but you’ll still pray for good draws more often than I’d like. So, it’s got balance, but not the kind of balance you can set your drink on.

Coming up next, I’ll tell you all about the game’s theme and whether its humor lands like a joke at a funeral or a pie in the face. Stay tuned!

Death Wish: Dark Humor Done Right?

Let’s face it—nobody wants to play a boring board game about paperwork (unless you’re into that, no judgement). Death Wish is anything but boring. The whole game leans hard into dark humor, making each round feel like you’re at some absurd comedy show full of mad doctors and highly questionable science. The main goal? Collect weird symptoms (think: “spontaneous tap dancing” and “uncontrollable giggling”) and ingredients to cook up the most bizarre demise possible. It’s like a Monty Python sketch mixed with a medical textbook written by a stand-up comedian. When my friends and I played, we spent more time laughing at the cards than actually plotting our eventual, ridiculous deaths.

The art style supports the wackiness, with cartoonish drawings that take the sting out of the game’s otherwise grim subject. The disease cards are so over-the-top it’s almost impossible not to cringe-laugh at some of the combinations. Normally, morbid themes can make a game awkward, but Death Wish pulls it off with just the right amount of silliness and satire. My grandma, who once made a priest blush, declared it “the funniest game about dying since Clue.”

But beware: if your group doesn’t like gallows humor, this could flop. It’s not for everyone, much like blue cheese or interpretive dance recitals. For those with a cheeky sense of humor though, it’s a riot. Next up, I’ll share whether the reaper of replay value stalks Death Wish when you play with different groups…

How Many Times Can You Tempt Fate? Replay Value of Death Wish

I’ve played Death Wish with so many different groups—my regular game night pals, my family, even my neighbor who never turns down a party game. Each time, the experience felt fresh, which is saying something because we’ve all got short attention spans (thanks, smartphones!).

The real replay punch comes from the sheer variety of combinations in every game. I never saw the same set of symptoms twice, and the different Wish cards made each round feel like a new challenge. My friend Sam, who never pays attention, once tried a wild strategy that almost worked, and we all laughed so hard we forgot whose turn it was. With Death Wish, you’re not just playing against other people; you’re also wrestling with what will make your group giggle or groan. That’s a big plus if you like switching things up.

Different groups bring out new sides of the game. My competitive friends take risky moves to sabotage each other, while my family gets more into the weird story side—”Grandma just coughed up glitter and grew a tail? Totally normal Sunday.” The humor and the quick pace mean even the shy folks join in without feeling left out. Oh, and the game goes fast enough that someone will definitely ask for a rematch (unless they’re still mad about that last Wild Card, sorry Rachel).

If you have a lot of different friend circles or visit family often, Death Wish stays fun and surprising. Next, I’ll dig through the package and dish out my takes on the component quality and card artwork—will the cards survive sticky fingers and strong opinions?

Component Quality and Card Artwork in Death Wish

When it comes to the pieces in Death Wish, I always look for two main things: can they survive my friends’ greasy pizza hands, and do they actually make me want to play more? Death Wish comes in a sturdy box with satisfyingly thick cards. My clumsy friend Dave even spilled soda on them once. They wiped right off—no tears needed! I can’t say the same for my rug, though.

The card artwork is where Death Wish really shines. Each card has this wild, cartoonish style that screams, ‘Don’t take life (or death) too seriously.’ The illustrations are packed with details, and some made me laugh out loud. There is a card where you attempt to tickle a lion—my friend Claire kept that one just for the art. The use of bold colors makes the cards easy to sort and find, even when the table gets messy.

One thing I noticed: the ink smell when you first open the box is intense. Like, ‘I-just-walked-into-a-print-shop’ intense. It fades fast, but maybe crack a window the first time you play. Tokens and player aids are nothing fancy, but they don’t feel flimsy. Overall, the tactile experience matches the game’s silly and fatal mood.

Would I recommend Death Wish based on its components and artwork? Absolutely. If you want your table to look fun and not worry about a little mess, this game’s got you covered. Just leave your white pants at home.

Conclusion

Alright, that wraps up my review of Death Wish! It’s a wild, dark, and silly ride—perfect for nights when you want laughs with friends who don’t mind a bit of twisted humor. The game feels fair most of the time, though a streak of luck can tip things. The card art cracks me up every time, and the components are solid (except for that new card smell that hits you like a brick). If you want a party game that doesn’t take itself too serious, Death Wish is worth a spot on your shelf. Just be ready to explain the theme to your grandma if she walks in. I give it 3 out of 5 stars. Thanks for reading, and happy gaming!

3.8/5Overall Score
Jamie in his proper element: With all of his board games
Jamie Hopkins

With years of dice-rolling, card-flipping, and strategic planning under my belt, I've transformed my passion into expertise. I thrive on dissecting the mechanics and social dynamics of board games, sharing insights from countless game nights with friends. I dive deep into gameplay mechanics, while emphasizing the social joys of gaming. While I appreciate themes and visuals, it's the strategy and camaraderie that truly capture my heart.